Marvel Rivals has detailed its Version 20261009 balance update, which introduces auto-tracking mechanics, damage modifications, and skill adjustments for multiple heroes.
The patch targets Iron Man, Phoenix, Gorr, and several support and dynamic characters, along with team-up synergies.
Iron Man and Phoenix Receive Mechanic Overhauls
Iron Man's Micro-Missile Barrage now automatically tracks enemies upon release.
However, single-shot damage drops from 20 to 10, while projectile speed jumps from 15m/s to 60m/s.
His Armor Overdrive missile barrage also gains auto-tracking but with reduced damage per shot.
Phoenix sees her Cosmic Flames single-shot damage increased to 65, and Spark detonation damage raised.
Her detonation self-heal is replaced with up to 25 Bonus Health, and Endsong Inferno now applies two Sparks upon hitting enemies.
Gorr Nerfed, Support Heroes Adjusted
Gorr's overall lethality is lowered: Shadow Scythe base damage reduced to 50, Shockwave damage to 55, and Twilight of the Gods duration shortened to 10 seconds.
His Living Abyss cooldown is cut to 12 seconds, along with a movement speed reduction.
Jubilee gains continuous self-healing during Sparking Sprint and has blind durations adjusted.
Hawkeye receives projectile speed increases and self-healing integration during Moonlit Slash team-ups.
Team-Up synergies for Magneto, The Thing, Cyclops, Adam Warlock, and Gambit have also been updated with modified performance multipliers.