⌂ Home News How RuneScape Survived for 25 Years and Transformed Online Social Spaces

How RuneScape Survived for 25 Years and Transformed Online Social Spaces

How RuneScape Survived for 25 Years and Transformed Online Social Spaces
RuneScape players attending a virtual wedding in the game
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In a small stone chapel on the edge of a medieval wilderness, two women are getting married. Attendees wear rainbow capes, glowing armor, and top hats.

A scantily clad muscular man with angel wings officiates. Over the brides' heads, yellow text reads "I do."

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This is RuneScape, a massively multiplayer online role-playing game set in the Tolkienesque realm of Gielinor.

Turning 25 this year, it has become a crucial virtual social space and part of daily life for thousands of players.

Lancashire-born Amelia, one of the pixelated brides, met her wife on a dating app but bonded over their love of the game.

"Our first and second date was pretty much exclusively talking about RuneScape," she recalls.

Morgan, a 26-year-old from the Midlands, is one of Amelia's closest friends.

They met through the game and run UWU Girls, a RuneScape clan Morgan founded to cater to players across the gender spectrum.

"We do IRL meetups, and for a lot of these women, it's been their first meetings with strangers online," Morgan says.

From Browser Game to Billion-Dollar Empire

RuneScape began in 2001 as a pet project of Cambridge undergrad Andrew Gower.

Its humble graphics and grindy mechanics weren't revolutionary compared to titans like Everquest and World of Warcraft.

But its simplicity, free-to-play browser access, and optional subscription made it unstoppable in the late 2000s.

Today, there are more than 300 million accounts across all versions, and lifetime revenue exceeds $3 billion.

J
Editors Team
Author: jojo
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