⌂ Home News Rockstar Workers Union Alleges Pay Disparity and Mandatory Crunch at GTA VI Studio

Rockstar Workers Union Alleges Pay Disparity and Mandatory Crunch at GTA VI Studio

Rockstar Workers Union Alleges Pay Disparity and Mandatory Crunch at GTA VI Studio
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Following a successful union campaign explaining that workers could opt back into the regulations to limit overtime, Rockstar management simplified the HR process.

However, employees state certain departments remain in a perpetual cycle of excessive overtime.

"The union successfully ran a campaign to inform people they could opt back in to the regulations at any time, which resulted in Rockstar management simplifying the process and removing the obligation to meet with HR.

Part of the problem with crunch is that there is not an agreed definition, and now it seems the company thinks that offering specific and limited compensation as an incentive for overtime means it no longer qualifies as crunch," the worker continued.

The employees emphasized that under current conditions, frontline staff lack input regarding their superiors and must rely entirely on management's willingness to cooperate.

"For us workers, we have no say in who our superiors are.

We must try to work with them regardless and hope that they are more interested in engaging with their employees to build some mutual trust moving forward," explained one source.

In response to the union's allegations, Take-Two Interactive stated that they foster a corporate culture focused on teamwork, excellence, and kindness while supporting staff across all business levels through competitive compensation and benefits policies.

"We are proud that as a result, our employee retention is well above the industry standard.

We have received a request from a union seeking to discuss voluntary recognition.

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We value an open and constructive dialogue with all stakeholders and will arrange to meet," said Take-Two Interactive in an official statement.

D
Editors Team
Author: Daniel
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